Substance Painter Blog Project 3 [Part 2]
Substance Painter Fundamentals:
For Chapter 4, Using Masks, I will be working on the following:
Using Masks: For the beginning of this part I will be creating folders for my materials and then create a mark for the color selection.
Back in chapter two I was not able to bake a map for the id map, but hopefully in the next part it says I should be able to create one by painting?
Mask by Painting:
For this part I will be creating a Fill Layer first then adding a white mask. When I paint in a mask I will be painting in grayscale maps so if I was painting white I painted black. (Picture Below) The color can still be adjusted in the grayscale uniform color. The video will also talk about working the other way.
It will also show how I can paint using the symmetrical tool ( If the Mesh is Symmetrical only).
Mask by Polygon:
For this part I am adding a new fill layer and adding a grunge012 bitmap
I will also be working with smart mask in painter. First I will create a new fill layer and after this I will go to the Smart Masks tab in the Shelf and pick the one I need. Comparing mine to the tutorial it still looks way different ( Can barely see any differences ) with a low poly mesh.
Mask by Bitmap:
Paint Effect:
Smart Masks:
Smart Materials:
End result of Chapter 4.
For Chapter 4, Using Masks, I will be working on the following:
Using Masks: For the beginning of this part I will be creating folders for my materials and then create a mark for the color selection.
Back in chapter two I was not able to bake a map for the id map, but hopefully in the next part it says I should be able to create one by painting?
Mask by Painting:
For this part I will be creating a Fill Layer first then adding a white mask. When I paint in a mask I will be painting in grayscale maps so if I was painting white I painted black. (Picture Below) The color can still be adjusted in the grayscale uniform color. The video will also talk about working the other way.
It will also show how I can paint using the symmetrical tool ( If the Mesh is Symmetrical only).
Mask by Polygon:
For this part I am adding a new fill layer and adding a grunge012 bitmap
I will also be working with smart mask in painter. First I will create a new fill layer and after this I will go to the Smart Masks tab in the Shelf and pick the one I need. Comparing mine to the tutorial it still looks way different ( Can barely see any differences ) with a low poly mesh.
Mask by Bitmap:
Paint Effect:
Smart Masks:
Smart Materials:
End result of Chapter 4.
Goood Working...Thanks for shairng keep it up!
ReplyDeleteSUBSTANCE DESIGNER CRACK
I guess I am the only one who came here to share my very own experience. Guess what!? I am using my laptop for almost the past 2 years, but I had no idea of solving some basic issues. I do not know how to Download Cracked Pro Softwares But thankfully, I recently visited a website named cracksoftwarefreedownload.com
ReplyDeleteAll Pro Cracked Softwares Download
Substance Painter Crack
I thought this was a pretty interesting read when it comes to this topic. Thank you
ReplyDeletealfareader-crack
I like your all post. You have done really good work. Thank you for the information you provide, it helped me a lot.
ReplyDeleteFinePrint Crack
Substance Designer Crack
SAM Broadcaster Pro Crack
Thank you for sharing your post helpful...
ReplyDeleteSubstance Painter Crack
AVG PC TuneUp Crack
Tenorshare UltData Crack